Did you know that you could create your own 2D Face-Me components in Sketchup? You know, those flat images that are always looking at the camera... things like People, Trees, etc.
We like to use Photoshop and Illustrator on our images first, then bring them into Sketchup to turn them into components. The most recent episode of The Sketchup Show podcast gives you a 16 minute tutorial on our process.
I am a Adobe Illustrator user, and I'd like to ask about scale.
When you create a figure in Illustrator for use as a 2D Face-Me component in SketchUp, what measurements or size do you prefer to make your figures?
Is there an ideal size for the Illustrators figures?
Cheers,
BeatyHi there Mike...
I have kinda answered my own question - here's how I did it.
.............
I wanted to create a face me 'person' for SketchUp that was 6'2" tall (188cm).
I opened Adobe Illustrator and set the units to 'cm'.
By means of trial and error I found that to draw a figure to scale in Illustrator you had to draw to the scale of 1/10th.
For example, in Illustrator I drew a figure 18.8cm tall on the artboard - but when I exported it as a .dwg and imported it into SketchUp, the figure measured 188cm!
:)
But pretty cool that you did some experimentation with the Illustrator - SketchUp workflow. That's what its all about. Please keep posting your findings...
