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components and round sufaces

Is it possible to attach components to curved surfaces? I want to attach both a brick cornice detail and windows to a turret. What is the best way to achieve this?

datasportcw
posted on Feb. 1, 10

Other Replies:

  • RE: components and round sufaces

    mtadros replied on Feb. 2, 10

    well, it's sort of possible, but not really. remember that curved surfaces are really just a bunch of individual, connected flat faces that are 'smoothed' out in order to appear curved.
    components can be attached to any one single face, but that's it. so if you're curved surface were made up of large enough flat faces, you might be able to get the component to fit on one of those face (might work for the cornice detail).
    but for windows and such, you'll probably end up needing to cut an opening in the curved face (using intersect with model) before inserting/placing the component.
    either that, or create your curved surfaces with fewer flat faces. you can accomplish this when creating a cylinder, for example, by reducing the number of segments of the initial circle, before push/pulling it into a cylinder.
    The SketchUp Show Episode #46, about the Circle tool might provide some valuable background info.

  • RE: components and round sufaces

    datasportcw replied on Feb. 2, 10

    Thank you for that tip and the video. I had not watched that yet.

    So it appears that I need to take a circle and cut out edges to create a surface to attach a window. Is that what you are saying? For instance, create a 36 side circle, push/pull to a cylinder and cut out the number of sides, say four to create a flat surface, then place a window component there. As far as a brick cornice piece, I will have to attach the component to each edge.

    I sent the photo of the building in for the next webinar Q&A. If you look at that maybe you can offer other ideas.

    Thanks again for the answer.

  • RE: components and round sufaces

    mtadros replied on Feb. 3, 10

    you're getting closer. lemme know if these tutorials maybe help out a bit:

    http://sketchup.google.com/3dwarehouse/details?mid=4f2f8ad3d9726174567f368a407ede14

    http://sketchup.google.com/3dwarehouse/details?mid=80beaf83b56acc1e7aad1d3507922b84

  • RE: components and round sufaces

    datasportcw replied on Feb. 3, 10

    I am starting to understand. I would use IntersectIntersect with Model to cut a hole for a window, then place a window component in the space created?

  • RE: components and round sufaces

    datasportcw replied on Feb. 3, 10

    I think I figured it out. I used the Intersect Intersect Selected command to cut a rectangular opening (a block the size of the window opening) into the side of the cylinder. Then Intersect Selected gave me sides to the opening which makes it appear to have a real opening.

    I created a component of a brick cornice and placed it on each face of the cylinder. Then connected them to make it appear like it was continuous around the top.

    I am sending you the file. Do you have other suggestions?

    I enjoyed the way you led me to the answer.

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